Risolvere il cubo di Rubik: differenze tra le versioni

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Riga 188:
Shotaro 'Macky' Makisumi: [http://cubefreak.hp.infoseek.co.jp/]
Speedcubing.com Collection: speedcubinglovers.com
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'''ZB method:''' This method was developed independently by [[w:Ron van Bruchem|Ron van Bruchem]] and [[w:Zbigniew Zborowski|Zbigniew Zborowski]] in 2003. After solving the cross and three c/e pairs, the final F2L pair is solved while orienting LL edges. This is known as ZBF2L. The last layer can then be solved in one algorithm, known as ZBLL. The ultimate method requires several hundred algorithms. To date, no one has learned the entire method. [[w:Lars Vandenbergh|Lars Vandenbergh]]'s site has ZBF2L algorithms, used in his VH system. [http://www.cubezone.be/zbf2l.html] ZBLL algorithms can be found on Doug Li's webpage. [http://www-personal.umich.edu/~dlli/Hardwick/zbll.html]